{"id":64785,"date":"2023-04-13T12:30:03","date_gmt":"2023-04-13T17:30:03","guid":{"rendered":"https:\/\/hcsblogdotorg.wordpress.com\/?p=64785"},"modified":"2025-09-03T02:41:20","modified_gmt":"2025-09-03T08:41:20","slug":"shoot-n-scoot","status":"publish","type":"post","link":"https:\/\/thetacticalhermit.com\/index.php\/2023\/04\/13\/shoot-n-scoot\/","title":{"rendered":"Shoot n&#8217; Scoot"},"content":{"rendered":"<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" title=\"Bullets flying over head\" width=\"640\" height=\"360\" src=\"\/\/www.itemfix.com\/e\/1fx3wv#?secret=ByKDAP0s04\" data-secret=\"ByKDAP0s04\" frameborder=\"0\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<h3>Lessons:<\/h3>\n<ul>\n<li>\n<h3>Windows and Doors &#8220;Frame&#8221; you as a target, AVOID standing in them.<\/h3>\n<\/li>\n<li>\n<h3>If you must shoot out of a window or door, lower your profile.<\/h3>\n<\/li>\n<li>\n<h3>OODA Loop 101: Never Stay in one place too long in a gunfight; &#8216;<em>Shoot and Scoot&#8217; or &#8216;Get off the X&#8217;<\/em> and force your enemy to re-calibrate.<\/h3>\n<\/li>\n<li>\n<h3>Success in a gunfight is measured in 1\/8 of an inch and 3\/10&#8217;s of a second. Learn to be fast and COMBAT accurate.<\/h3>\n<\/li>\n<li>\n<h3>Urban Combat is a nasty game of geometry, Always be aware of angles.<\/h3>\n<\/li>\n<li>\n<h3>The two most important rules in a gunfight are: Always cheat and Always win.<\/h3>\n<\/li>\n<li>\n<h3>If you&#8217;re not shootin&#8217;, you should be loadin&#8217;. If you&#8217;re not loadin, you should be movin&#8217;, if you&#8217;re not movin&#8217;, someone&#8217;s gonna cut your head off and put it on a stick.<\/h3>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; Lessons: Windows and Doors &#8220;Frame&#8221; you as a target, AVOID standing in them. If you must shoot out of a window or door, lower your profile. OODA Loop 101: Never Stay in one place too long in a gunfight; &#8216;Shoot and Scoot&#8217; or &#8216;Get off the X&#8217; and force your enemy to re-calibrate. Success&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_newsletter_tier_id":0,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[483,484,17,1895,1897,3321],"tags":[787,15830,8417,9188],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts\/64785"}],"collection":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/comments?post=64785"}],"version-history":[{"count":2,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts\/64785\/revisions"}],"predecessor-version":[{"id":84483,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts\/64785\/revisions\/84483"}],"wp:attachment":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/media?parent=64785"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/categories?post=64785"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/tags?post=64785"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}