{"id":14509,"date":"2016-04-16T13:23:44","date_gmt":"2016-04-16T18:23:44","guid":{"rendered":"http:\/\/hcstx.org\/?p=14509"},"modified":"2016-04-16T13:23:44","modified_gmt":"2016-04-16T18:23:44","slug":"cold-war-files-cold-war-boardgame-twilight-struggle-now-available-online","status":"publish","type":"post","link":"https:\/\/thetacticalhermit.com\/index.php\/2016\/04\/16\/cold-war-files-cold-war-boardgame-twilight-struggle-now-available-online\/","title":{"rendered":"Cold War Files: Cold War Boardgame &#8216;Twilight Struggle&#8217; Now Available Online"},"content":{"rendered":"<h3 class=\"graf--h3 graf-after--figure\" style=\"text-align:center;\"><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-large wp-image-14510\" src=\"https:\/\/hcsblogdotorg.files.wordpress.com\/2016\/04\/cw1.jpeg?w=620\" alt=\"CW1\" width=\"620\" height=\"401\" \/><\/h3>\n<h3 id=\"1a74\" class=\"graf--h3 graf-after--figure\" style=\"text-align:center;\">The Best Board Game Ever Is a Chilling Re-imagining of the Cold War<\/h3>\n<h4 id=\"ecc5\" class=\"graf--h4 graf--startsWithSingleQuote graf-after--h3\" style=\"text-align:center;\">\u2018Twilight Struggle\u2019 is finally available online<\/h4>\n<p id=\"55ff\" class=\"graf--p graf-after--h4\">Of all the modern board games that constitute the current golden age of tabletop gaming\u200a\u2014\u200ayour <em class=\"markup--em markup--p-em\">Settlers of Catans<\/em>, your <em class=\"markup--em markup--p-em\">Ticket to Rides<\/em>, your <em class=\"markup--em markup--p-em\">Pandemics<\/em>\u200a\u2014\u200aone looms larger than all the others, like a mythical icon made of dice and cardboard.<\/p>\n<p id=\"760f\" class=\"graf--p graf-after--p\">That game is <em class=\"markup--em markup--p-em\">Twilight Struggle<\/em>, a behemoth of a board game famous for its epic rulebook, length and depth of strategy. And this week, it\u2019s being given a\u00a0<a class=\"markup--anchor markup--p-anchor\" href=\"http:\/\/store.steampowered.com\/app\/406290\/\">new, digital life<\/a> with a release for P.C. and Mac via Steam.<\/p>\n<figure id=\"6d33\" class=\"graf--figure graf-after--p\">\n<div class=\"aspectRatioPlaceholder is-locked\">\n<div class=\"aspectRatioPlaceholder-fill\" style=\"text-align:left;\"><strong>Twilight<em class=\"markup--em markup--p-em\"> Struggle<\/em>, first published in 2005, is a two-player game that pits the United States and the Soviet Union against each other in a re-imagining of the Cold War. Players jockey for control of countries around the world, scoring points based on how much territory they\u2019ve accumulated through influence and coups.<\/strong><\/div>\n<\/div>\n<\/figure>\n<p id=\"8a41\" class=\"graf--p graf-after--p\">Its unique strategic element involves playing cards derived from real-life capitalists versus Commies events\u200a\u2014\u200asay, Reagan\u2019s \u201c<a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/www.youtube.com\/watch?v=YtYdjbpBk6A\">tear down this wall<\/a>\u201d speech or the Cuban Revolution\u200a\u2014\u200aand reshaping the game world based on how well one side can mitigate the other\u2019s actions.<\/p>\n<p id=\"a0bd\" class=\"graf--p graf-after--p\">That description doesn\u2019t nearly do justice to this incredibly complex, award-winning game, where one must imagine and prepare for dozens of potential moves every turn.<\/p>\n<p id=\"a0b1\" class=\"graf--p graf-after--p\">And just like in the actual Cold War, it usually embroils a player in crisis, paranoia and threats of starting nuclear Armageddon. That fact kept it at the<a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/boardgamegeek.com\/boardgame\/12333\/twilight-struggle\">vaunted top slot on BoardGameGeek.com\u2019s<\/a> ranking of more than 80,000 games for five years, until it was usurped by newcomer <a class=\"markup--anchor markup--p-anchor\" href=\"http:\/\/www.vice.com\/read\/pandemic-legacy-is-probably-the-greatest-board-game-of-all-time-935\"><em class=\"markup--em markup--p-em\">Pandemic Legacy<\/em><\/a>earlier this year.<\/p>\n<p id=\"3c5e\" class=\"graf--p graf-after--p\">For my money, <em class=\"markup--em markup--p-em\">Twilight Struggle<\/em> looks poised to retake that top spot after<em class=\"markup--em markup--p-em\">Pandemic Legacy<\/em>\u2019s honeymoon phase is over. <em class=\"markup--em markup--p-em\">Pandemic<\/em>, however, is also an incredible great game.<\/p>\n<p id=\"6860\" class=\"graf--p graf-after--p\">Translating such an intricate game to computers isn\u2019t easy. Its print publisher, GMT Games, tried once before and ended up canceling the project in 2014 \u201cafter a long and challenging development process.\u201d This version, developed by Playdek, <a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/www.kickstarter.com\/projects\/559431060\/twilight-struggle-digital-edition\/posts\/1542721\">came about via a Kickstarter<\/a> that launched in June 2014. Less than a month later, the campaign raised $391,047, dwarfing its $50,000 goal.<\/p>\n<p id=\"afd0\" class=\"graf--p graf-after--p\">The digital version is faithful to the tabletop original, with a sleek user interface and transitions between turns. It will also solve one of the game\u2019s biggest problems\u200a\u2014\u200afinding someone to play with. It\u2019s not simple to convince a friend to read a couple dozen pages of rules and strategy, and even less so to sit them down for a game that could easily last six hours.<\/p>\n<p id=\"133a\" class=\"graf--p graf-after--p\">It\u2019s a challenge one might encounter even among like-minded gamers at a brick-and-mortar store\u2019s tabletop night, given the length. An online multiplayer component is just what struggling Strugglers could use.<\/p>\n<div id=\"a772\" class=\"graf--mixtapeEmbed graf-after--p\">So far, the community has praised the easy-to-adapt-to interface as well as cosmetic additions like the mood-setting Cold War sound effects and audio clips Playdek has integrated into the game. However, a consistent critique so far is that the A.I. opponent in single-player is buggy and slow, so expect playtime to last quite a while until that\u2019s fixed.<\/div>\n<p id=\"68a0\" class=\"graf--p graf-after--p\">Playdek says that post-release, it\u2019ll work on developing the A.I. system, and it has also <a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/www.kickstarter.com\/projects\/559431060\/twilight-struggle-digital-edition\/posts\/1542721\">promised a mobile release on iOS and Android<\/a>, \u201cwith other platforms to follow after.\u201d<\/p>\n<p id=\"8504\" class=\"graf--p graf-after--p\">As they say, the Cold War never really ended.<\/p>\n<p id=\"6fa1\" class=\"graf--p graf-after--p\"><strong><a class=\"markup--anchor markup--p-anchor\" href=\"http:\/\/motherboard.vice.com\/read\/twilight-struggle-is-finally-available-on-steam\"><em class=\"markup--em markup--p-em\">This story originally appeared at Motherboard.<\/em><\/a><\/strong><\/p>\n<p class=\"graf--p graf-after--p\">Read the Original Article at<strong> <a href=\"https:\/\/warisboring.com\/the-best-board-game-ever-is-a-chilling-re-imagining-of-the-cold-war-167646a0e61b?mc_cid=223780192b&amp;mc_eid=1149a36069#.g2p51ckqj\">War is Boring<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Best Board Game Ever Is a Chilling Re-imagining of the Cold War \u2018Twilight Struggle\u2019 is finally available online Of all the modern board games that constitute the current golden age of tabletop gaming\u200a\u2014\u200ayour Settlers of Catans, your Ticket to Rides, your Pandemics\u200a\u2014\u200aone looms larger than all the others, like a mythical icon made of&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_newsletter_tier_id":0,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[5773,2770,5586,1894],"tags":[11245,1815,11246,3913],"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts\/14509"}],"collection":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/comments?post=14509"}],"version-history":[{"count":0,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/posts\/14509\/revisions"}],"wp:attachment":[{"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/media?parent=14509"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/categories?post=14509"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thetacticalhermit.com\/index.php\/wp-json\/wp\/v2\/tags?post=14509"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}